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Fast Trim UV - Maya script

3 ratings
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Fast Trim UV - Maya script

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3 ratings

0.2 update :

  • The padding function has been improved, operating on a per-pixel basis. Previously, it operated with a scaling factor between 0 and 0.9. Now, simply enter the desired padding value in pixels, and it will automatically adjust according to the texture size you've specified.


    Intro :

    This Python script is designed to enhance the trim sheet UV workflow in Maya, drawing inspiration from the techniques developed by Insomniac Games. The-Ultimate-Trim-Texturing-Techniques
  • Auto-Align UV Shells: Automatically align UV shells based on their sizes and specified trim sizes.
  • Texture Resolution & Padding Controls: Fine-tune the texture resolution and padding scale to meet your specific needs.
  • Randomize & Match Trim Height Options: Enable randomization of UV shell positions and choose to match trim heights.(Randomization is a valuable feature when you have multiple trim sections of the same size. It will positions various shells within the corresponding section, distributing them randomly for a more dynamic layout.)
  • Save & Load Configurations: Preserve your preferred settings in a config file and load them whenever needed.
  • Manual Alignment: Easily align your selected UV shell to the center of a predefined trim location for precise control.
  • Randomize U position button for more variation.


Includes a PDF for documentation on how to install and use the script.


If you have any suggestions or feedback, feel free to reach out to me on my social :

Twitter - https://twitter.com/AnthonyFekih

Artstation - https://www.artstation.com/anthonyfekih



Current Version - 0.2

Tested on Maya 2023, 2024

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